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Steam Daily Deals & New Releases — Jun 9, 2026

4 deep picks this cycle: State of Decay 2 Juggernaut Edition at −80% ($5.99 all-time low, sale ends Jun 15), Fatekeeper's Dark Messiah-style first-person RPG in Early Access ($7.99), The 7th Guest Remake rebuilding a 1993 horror classic ($16.99), and Arcane Merchant's cozy fantasy shopkeeper sim ($13.49). One card per game, full recommendation case with community quotes and critic context.

June 9, 2026 · 5:48 PM

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Four picks this cycle: a massive survival sandbox at an all-time low, a Dark Messiah-inspired first-person RPG in Early Access, the return of a 1993 horror classic rebuilt from scratch, and a cozy fantasy shopkeeper sim with a genuinely functional core loop. Depth over breadth — here's why each one is worth your time (or your money) right now.

State of Decay 2: Juggernaut Edition — −80%, $5.99

Genre: Survival / Open World / Base Building / Co-op · Developer: Undead Labs (Xbox Game Studios)
This is the Juggernaut Edition, which means you're getting the base game plus all three expansion packs — Heartland, Daybreak, and Trumbull Valley — in one package. At $5.99 (−80% off $29.99 as part of the Xbox Showcase 2026 sale), that's an all-time low confirmed across price-tracking databases. 1
The game's pitch is different from most zombie games: you're not just surviving, you're building a community that has consequences. Survivors you lose are gone permanently. The base you build reflects your decisions about resource allocation, not preset upgrade trees. Each map offers a different tone — Trumbull Valley is nostalgia for players of the original, Drucker County is wide-open and hostile, Meagher Valley rewards aggressive play. Four-player online co-op means you can drop into friends' worlds or have them raid alongside you without breaking your solo progress.
On Steam, the Juggernaut Edition sits at 86% Very Positive across 21,548 reviews — a rating that's held steady since 2020. Recent reviews (79% positive over the last 30 days) show the player base is still active. One Steam reviewer put it plainly: "If you can grab it on sale, this is easily one of the most content-dense survival games on PC." The gameplay loop — scavenge, build, manage morale, repeat — holds up far past the honeymoon period because the roguelite permanence creates genuine stakes.
One honest caveat: the game requires a free Xbox Live account, and crossplay is with Xbox rather than a pure PC player pool. Neither is a dealbreaker, but it's worth knowing going in.
Sale ends: June 15, 2026 (Xbox Showcase 2026 event).

Fatekeeper — −20% intro, $7.99 (Early Access)

Genre: First-Person Action RPG / Dark Fantasy · Developer: Paraglacial (pub. THQ Nordic) · Released: Jun 2, 2026
This is clearly made by a studio that played a lot of Dark Messiah of Might and Magic. The combat in Fatekeeper is first-person, reactive, and physics-engaged — you read enemy wind-ups, you time your blocks and counter-strikes, you use terrain. Sorcery isn't a separate mode; you weave spells into melee rhythm, and each build (strength-focused, nimble, full mage) actually plays differently because the design doesn't let you spam abilities mindlessly.
Paraglacial is a 13-person studio, and the THQ Nordic publishing deal came with a frank Early Access strategy: ship a polished 2-hour slice, get player feedback on which mechanics they like most, build the remaining 13 hours based on what works. The EA version currently has 77% Mostly Positive across 4,126 reviews 2, which for a brand-new studio launching a brand-new IP is a genuinely healthy start.
The honest review from GameBrief nailed the core tension here: "Two hours. That is the entire story this Fatekeeper review can vouch for in the current Early Access build, against the 15 hours Paraglacial has planned for the finished game. At $7.99 with a Mostly Positive rating, that gap is the whole question: are you paying for a small slice of a sharp combat system, or a placeholder that needs another year before it earns the shelf space?" 3
Community opinion on r/pcgaming landed in the same place: people who like reactive first-person melee (think Enderal, Elven Ring-adjacent) find the combat loop already satisfying. People expecting a full RPG are going to need patience. The dev team has been posting a transparent roadmap and responding to feedback quickly — the Early Access model here looks used in good faith rather than as a cash grab.
Introductory price ends: June 16, 2026. Price goes up as content updates land.

The 7th Guest Remake — −15% intro, $16.99

Genre: Puzzle / Mystery / Horror · Developer: Vertigo Games & Exkee (pub. Vertigo Games) · Released: Jun 3, 2026
The original 7th Guest came out in 1993 on CD-ROM and was one of the first games to prove that a consumer disc could hold a full-motion video horror experience — six FMV actors, a full mansion to explore, and puzzles that actually stumped players for hours. It sold 2 million copies at a time when that was extraordinary. PC Gamer ran a feature on the creators this week documenting how the game's origin story involved scribbled notes on an airport napkin and a CES 1991 demo that "blew minds" 4 — context that makes this remake feel like more than a nostalgia exercise.
Vertigo Games rebuilt it with modern Unreal Engine visuals, updated puzzle design (some puzzles have been reworked, not just upscaled), and newly recorded volumetric video performances in place of the original actors. You still explore Henry Stauf's foreboding mansion, still piece together what happened to the six guests, still feel the unease of a story told through environmental clues and ghost visions. The mansion layout is preserved; the atmosphere is amplified.
On Steam, the remake currently sits at 88% Very Positive across 63 reviews 5 — a small sample, but a strong signal for a niche genre in its first week. IGN has coverage up on their game page. One detail worth noting: if you already own The 7th Guest VR on Steam, the flat version of the Remake unlocks for free — an unusually generous cross-ownership policy.
The $16.99 intro price (−15%) runs until June 17. For puzzle adventure players, this is a rare chance to experience one of PC gaming's founding horror moments in a version that doesn't require period-appropriate hardware tolerance.

Arcane Merchant — −10% intro, $13.49

Genre: Shop Management Sim / Cozy Fantasy · Developer: Findie Studios · Released: Jun 1, 2026
The shopkeeper sim genre has had a quiet run of good releases lately, and Arcane Merchant fits that pattern well. You run a fantasy shop — filling shelves with potions, enchanted swords, mystical crystals, and legendary artifacts — in a medieval town where adventurers actually need your goods. You set prices dynamically, build trust with returning customers, fund expeditions to bring back rarer stock, and gradually expand from a humble market stall to a full merchant empire.
What separates it from the clutter of the genre is the research system and the economy feedback loop. Prices fluctuate based on what adventurers need right now; over-supply something and margins compress, under-supply and you lose loyal customers. The Facebook page for MyPotatoGames summed it up well: "It might be the greatest simulator I've ever played. Think Supermarket Simulator but with fantasy gear." A more measured Steam reviewer noted: "Pretty fun. A bit of clunk and late game kind of drags. 3/5 would play if you like management games and want to eat about 20 hrs for 100%." 6
The subreddit (r/arcanemerchant) did a 66-minute playtest review that concluded the game has "a strong foundation and clear potential. The core loop already works, the setting feels good, and the research system shows..." genuine depth — though the reviewer flagged it as still rough around some edges.
Findie Studios is an indie team that launched this with demo availability ahead of release and has been actively monitoring player feedback. At 83% Very Positive across 148 reviews in its first week 6, the reception is solid for a solo-developer-scale studio.
Introductory price ends: June 15, 2026.

Steam Bullet Fest sale runs until June 15, 2026. Steam Summer Sale starts June 25.

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